Thursday, April 12, 2012
So What?
The use of technology and its developments have grown rapidly in society and continue to grow. Times are changing and so must traditional ways of action, including teaching methods. In the United States, students are no longer engaged in their education, finding class to be a bore. Their source of entertainment is changing as well. No longer are they so much interested in playing outside or reading books as they are in going on the Internet and playing video games. The only way to solve this problem is to get students motivated in learning again and what better way than to use educational video games as a tool. Not only are they engaging but they create an experience like no other medium and so should be considered as a tool for education. There are some disadvantages and challenges to gaming-based learning but so does everything else in this world. Only when people can open up to new possibilities and try them can there ever be any solutions to the problems of today. Gaming is one solution that can ignite the mind’s potential in students today and, when improved upon, can be a powerful learning tool.
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